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Is the Quran Quoted From the Bible? (30) - Chapter 30
Posted by Vernon
Prof.dr. Ibrahim Khalil asked:


Comparative Study between the Bible versus the Quran (30)

Chapter by Chapter and Verse by Verse;

(Chapter 30:1-10)

The Old Testament Verses from 1-10 are talking about Rachel saw that she bare Jacob no children, Rachel envied her sister (Leah). She gave him Bilhah her handmaid to wife: and Jacob went in unto her. Bilhah conceived, and bare Jacob Dan and Naphtali. Rachel said, with great wrestlings have I wrestled with my sister. Leah saw that she had left bearing; she took Zilpah her maid, and gave her Jacob to wife.

The New Testament Verses from 1-10 are talking about Jesus healed a sick man of the palsy and told him: “Son, thy sins be forgiven thee”. The scribes (Jews’ Priests) said: Why doth this man (Jesus) thus speak blasphemies?

The Noble Quran Verses from 1-10 are talking about The Romans, who were people of the Book, were defeated by the Persians who were worshippers of fire. The believers were aggrieved while the idolaters rejoiced, saying: “We shall defeat the believers just as the Persians defeated the Romans”

But the Quran prophecy was that (Within a few years) Romans will defeat the Persians and also Muhammad and Muslims will defeat the disbelievers and then the believers will rejoice. This prophecy happened exactly!

(It is a promise of Allah) that victory and the upper hand will be for Muhammad and Muslims. The Arabs disbelievers know little about this life. Then the verses encourage people to learn, to think about the creation of man and of earth and heaven; also the verses encourage traveling to look for what happened to the ancient disbelievers who were stronger than the Arabs in power. It follows that Quran encourages learning sciences and history to know Allah!

=========

Old Testament:

Chapter 30 in the Old Testament is Genesis 30; it is composed of 43 verses.

Verses from 1-10 are talking about Rachel saw that she bare Jacob no children, Rachel envied her sister (Leah). She gave him Bilhah her handmaid to wife: and Jacob went in unto her. Bilhah conceived, and bare Jacob Dan and Naphtali. Rachel said, with great wrestlings have I wrestled with my sister. Leah saw that she had left bearing; she took Zilpah her maid, and gave her Jacob to wife.

Genesis 30 (King James Version)

1] And when Rachel saw that she bare Jacob no children, Rachel envied her sister; and said unto Jacob, Give me children, or else I die.

2] And Jacob’s anger was kindled against Rachel: and he said, Am I in God’s stead, who hath withheld from thee the fruit of the womb?

3] And she said, Behold my maid Bilhah, go in unto her; and she shall bear upon my knees, that I may also have children by her.

4] And she gave him Bilhah her handmaid to wife: and Jacob went in unto her.

5] And Bilhah conceived, and bare Jacob a son.

6] And Rachel said, God hath judged me, and hath also heard my voice, and hath given me a son: therefore called she his name Dan.

7] And Bilhah Rachel’s maid conceived again, and bare Jacob a second son.

8] And Rachel said, With great wrestlings have I wrestled with my sister, and I have prevailed: and she called his name Naphtali.

9] When Leah saw that she had left bearing, she took Zilpah her maid, and gave her Jacob to wife.

10] And Zilpah Leah’s maid bare Jacob a son.

=========

New Testament

Chapter 30 in the New Testament is Mark 2; it is composed of 28 verses.

Verses from 1-10 are talking about the Jesus healed a sick man of the palsy and told him: “Son, thy sins be forgiven thee”. The scribes (Jews’ Priests) said: Why doth this man (Jesus) thus speak blasphemies?

Mark 2 (King James Version)

1] And again he entered into Capernaum after some days; and it was noised that he was in the house.

2] And straightway many were gathered together, insomuch that there was no room to receive them, no, not so much as about the door: and he preached the word unto them.

3] And they come unto him, bringing one sick of the palsy, which was borne of four.

4] And when they could not come nigh unto him for the press, they uncovered the roof where he was: and when they had broken it up, they let down the bed wherein the sick of the palsy lay.

5] When Jesus saw their faith, he said unto the sick of the palsy, Son, thy sins be forgiven thee.

6] But there was certain of the scribes sitting there, and reasoning in their hearts,

7] Why doth this man thus speak blasphemies? who can forgive sins but God only?

8] And immediately when Jesus perceived in his spirit that they so reasoned within themselves, he said unto them, Why reason ye these things in your hearts?

9] Whether is it easier to say to the sick of the palsy, Thy sins be forgiven thee; or to say, Arise, and take up thy bed, and walk?

10] But that ye may know that the Son of man hath power on earth to forgive sins, (he saith to the sick of the palsy,)

=========

The Noble Quran:

Chapter 30 in the Noble Quran is composed of 60 verses.

Verses from 1-10 are talking about The Romans, who were people of the Book, were defeated by the Persians who were worshippers of fire. The believers were aggrieved while the idolaters rejoiced, saying: “We shall defeat the believers just as the Persians defeated the Romans “

But the Quran prophecy was that (Within a few years) Romans will defeat the Persians and also Muhammad and Muslims will defeat the disbelievers and then the believers will rejoice. This prophecy happened exactly!

(It is a promise of Allah) that victory and the upper hand will be for Muhammad and Muslims. The Arabs disbelievers know little about this life. Then the verses encourage people to learn, to think about the creation of man and of earth and heaven; also the verses encourage traveling to look for what happened to the ancient disbelievers who were stronger than the Arabs in power. It follows that Quran encourages learning sciences and history to know Allah!

[1] Alif Lam Mim.

[2] The Roman Empire has been defeated,

[3] In a land close by: but they, (even) after (this) defeat of theirs, will soon be victorious,

[4] Within a few years. With Allah is the Decision. In the Past and in the Future: on that Day shall the Believers rejoice,

[5] With the help of Allah. He helps whom He will, and He is Exalted in Might, Most Merciful.

[6] (It is) the promise of Allah. Never does Allah depart from His promise: but most men understand not.

[7] They know but the outer (things) in the life of this world: but of the End of things they are heedless.

[8] Do they not reflect in their own minds? Not but for just ends and for a term appointed, did Allah create the heavens and the earth, and all between them: yet are there truly many among men who deny their meeting with their Lord (at the Resurrection)! [9] Do they not travel through the earth, and see what was the end of those before them? They were superior to them in strength: they tilled the soil and populated it in greater numbers than these have done: there came to them their Messengers with Clear (Signs). (Which they rejected, to their own destruction): it was not Allah who wronged them, but they wronged their own souls.

[10] In the long run evil in the extreme will be the End of those who do evil; for that they rejected the Signs of Allah, and held them up to ridicule.

=========

Back to the main issue of my series of articles; this is my question to you smart readers: “Is the Quran quoted from the Bible?”



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Wow! Wwe Divas. How Beautiful They Are!
Posted by Vernon
torrie wilson asked:


WWE Divas , word that makes a sensation in your mind and body from top to bottom. In Wrestling it is not a strange to use women wrestlers for their advertising over the past decades or so. WWE Divas like Trish Stratus, Torrie Wilson, Sable and Sunny have many fan following and give the impression to show that the fans preferential blondes in the ring. In recent times, it appears a wide shift towards more customs amongst the beautiful WWE Divas. The Smackdown show has 3 examples of these mind-blowing beauties, with Eve Torres, Natalya and Maryse charming the list.

Eve Torres, the winner of the WWE Divas Contest (summer’07). This Latina WWE Diva Eve Torres loves dancing, kickboxing, aerobics and running to keep herself in shape. She debuted on the Smackdown show officially on February 1st, 2008 in Pennsylvania. Eve Torres, 24 year old was born in Denver, Colorado, and comes in Smackdown, where she currently serves as a Smackdown reporter. She takes her first interview with the current World Heavyweight champion, Batista. The beautiful diva brightens up the set wherever she is, and has hinted that she’s been training and will soon be a part of in-ring action.

WWE Diva Nattie Neidhart, French-Canadian diva also the niece of Jim "the Anvil Neidhart" of The Hart Foundation fame. She’s much better known by her wrestling name "Natalya". NATALYA, 26 year old was born in Calgary, Alberta, Canada. She made her debut on the Smackdown scene April 4th, 2008. She may be just 5′3" in height but she comes to the ring ready to fight, as an atrocious brawler who didn’t hold back in her matches or strategy. Natalya was rapidly put into the title picture as she faced Michelle McCool for a newly created WWE Divas Championship. However, Michelle McCool already made the history becoming Smackdown’s first diva to capture the same title.

And last but not the least, third WWE Dvas Maryse Ouellet, also another French-Canadian diva. The blonde beauty shows a cocky female wrestler called as "Maryse". She was amongst those finalists in WWE’s 2006 Diva search, but ultimately lost in the final eight. WWE resolute to get her to monitor Ohio Valley Wrestling training sessions later that same year. She is 25 and was born in Montreal, Quebec and has spoken French on several Smackdown promos and appearances. A former beauty contest winner in 2003, she flaunts her good looks and *** appeal in the ring as she beats up opponents. She started out making promo ads for the Smackdown show, appearing before and after commercials and speaking partly in French. Her in-ring debut came May 16, 2008 against fellow diva, Cherry, with Maryse losing in her first contest. This didn’t stop the diva from building enough momentum by taking out the competition. Maryse freshly fought Michelle McCool for the Divas Championship at the 2008 Unforgiven Pay-Per-View event. Michelle was able to hold off the cocky diva Maryse, but Maryse continues to challenge her.

WWE has been giving their fans a best collection of beautiful WWE Divas from all around the world. Representing various cultures and locations, there’s sure to be an influx of beauty and talent present to satisfy the fans!



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Wrestling With your Conscience
Posted by Vernon
Liam Deveney asked:


Wrestling with your conscience.

“Stop, stand, still, foot on the ball, eyes on me. Right, all move around the square, big toe, little toe, keep control of the ball. Let’s go.” As I barked out these instructions at the top of my voice, my eyes were quickly scanning the group of boys and girls in front of me. The youngest was 4, the oldest 8, the vast majority 6 or 7 years of age. 25 young souls taking part in the delights that are a Soccer Camp. For 3 days they attend, for 6 hours at a time. At the end of the third day, it is hoped that they will have gained some new skills, acquired some tricks, had bags of fun and got value for their parents hard-earned money. The reality however is quite different. For working on ball control, drag-backs and shooting accuracy takes second place to splitting up fights, settling disputes and comforting the upset and unhappy. Taking control and responsibility for two dozen children is a draining experience in many respects.

The first day is exciting, getting to know them as quickly as possible. The second day is tougher as the naughty and mischevious start to show their true colours. By the third day, you’ve had enough of sly Ben, can’t wait for demanding Derek to go home, and as for angel-faced Jay, well, he’s fooling nobody. Yet it isn’t all doom and gloom for there are many special moments along the way. Some children, even in such a short space of time, endear themselves to you. Little Pat, with the face of a scamp and a heart of gold, lovely Helen, 6 years old and a professional footballer in every sense, and Elliot, a natural who doesn’t give you a minutes trouble. 25 of him and you could get the cigar’s out. But the overiding memory of the 3 day camp has to be the excitement created by an activity far removed from the beautiful game.

Getting 25 children to listen is a very difficult job at the very best of times. But throw in the names Batista, Rey Mysterio or The Undertaker and you have their undivided attention. The phenomenom that is the WWE, (World Wrestling Entertainment) has crossed the Atlantic and is creating quite a stir in Britain. All dates are immediate sell outs and the revenue generated run into hundreds of millions of dollars. And as a parent, the influence of these wrestling megastars is disturbing me greatly. My own son is a massive fan and we went to the Manchester Evening News Arena to see the show for ourselves. At £62 per ticket it was an expensive evening. But the traumatised look on his face as “The Boogeyman”, a man who eats live worms in the ring and leaves them like a calling card on his opponents body, will always stay with me. As I held him close, attempting to reassure him that it was all make believe, I couldn’t help feeling stupid as I had paid over £120 to see my son sob uncontrollably. The rest of the show was as entertaining as it was unsound. Female wrestlers are called Diva’s and are the ultimate *** object. Wet t-shirts, mud wrestling and bikini matches are the norm and at times it resemble soft ****.

Vendettas are common place but are settled in the most unsatisfactory manner possible. For there is no honour in the WWE.Assaults from behind, weapons, 3 v1, and handicap matches are all mainstays of the programme. If the remit is disturbing people, then they are doing a brilliant job. But the messages, obvious or subtle, go against the grain of basic decency. Cryme Time are a black team of wrestlers who steal and are always in trouble with the law, Eugene is a wrestler with mental illness who is always mocked and ridiculed, whilst John Cena, a clean cut, clean living former US Marine, is the ultimate peoples champion. Sexual innuendo, bullying, racism, its all there in spades. And the kids love it. But what harm is it doing? Are we poisoning the minds of our youth in the name of entertainment?.

We all know its staged, but watching somebody being reduced to a bloody mess is disturbing, whatever your age. And the way it is done, often from behind or with the element of surprise, gives the message that this is the way to settle disputes. What happened to reason? Diplomacy? Respect? I teach my children to stand up for themselves and to protect their own human rights. But if my son attacks somebody in the school playground, jumps on a girls back and pulls her hair until she screams, or beats somebody until he draws blood, should I be surprised?. And this is what makes me feel so uncomfortable. For buying tickets is to buy into the whole madness that is WWE.

Back to the coaching camp and there I am, day 2 and already struggling for games to keep my young footballers interested. So, whilst moving around a 30x 30 square, keeping the ball under control, the players awaited my instructions. If I shouted Batista, they had to do the actions of the great man mountain himself, pretending to fire off a few rounds on a machine gun. If the command was Rey Mysterio, they had to scream 6 1 9 at the top of their voices, the signature move of Mr.Mysterio. And so on and so forth. The game? Complete success, perfect, a hit, a smash, result. My coaching chest was puffed out as I commanded my arena. Concentration was total, enjoyment guaranteed. And yet I never felt truly comfortable as I knew, yet again, I was compromising my principles. I may well have used commands like Nigger, Paki or Slag to get their attention. And whenever I was struggling, I returned to this activity to regain my composure, gather my thoughts and remind myself of my coaching prowess.

What am I to do? Ban it from my screen and risk my son being excluded from the gang? Or carry on regardless, hoping that the example we set is the one they choose to follow? Or, option 3. Which is to shut my eyes, convince myself its only the wrestling that he enjoys, and that the sexist, racist, homophobic stuff goes totally over his head. A moral dilemma. A modern moral dilemma.



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The Abercrombie & Fitch Icon: College Athletes As Male Models
Posted by Vernon
Vicky Phipps asked:


Why would any otherwise normal all-American male college student agree to be photographed frolicking **** on a beach, wrestling with other college guys or simply modeling shirtless before an unforgiving camera lens? Why? It is to be the new icon of male modeling.

Every age has its icons. Whether it be the Gibson Girls at the turn of the last century or the Vargas Girls of the World War II generation or the Arrow Shirt Men of 1950s, pop culture history is documented by the images of beauty, perfection and sexuality of the day. And, while the Pin Ups of the past were reserved for the image of feminine beauty, today college guys are having their turn.

The Abercrombie Male Model is the new gold standard of male modeling. The Abercrombie Male has transcended the four corners of product marketing and become in itself an historic artifact recording pop culture of our day. Like the statues of the perfect male form found in the ruins of Greek and Roman temples, today’s Abercrombie model is tomorrow’s history in the making.

The appeal of the Abercrombie Model is rooted in its realness. That’s because Abercrombie Models are real guys culled from college campuses around the country. You know them, you’ve hung out with them, you’ve got so drunk with them on a Friday night that you swore off alcohol for a year - or at least until next Friday night. They are in your Fraternity, in your class and in your dorm room. Abercrombie modeling is, in fact, not for the professional male model although many an Abercrombie Model has gone on to earn unfathomable success as professional male models and actors.

A&F models are not always frat boys. They are often college athletes who live a fun “fraternity” life. With the exception of notable standouts who developed a fan base like The Carlson Twins, Abercrombie often uses male models only once, allowing campus guys to go on to expanded modeling careers. Review a sampling of any A&F Quarterly or current Abercrombie New Faces and you’ll see a strong showing among athletes. Jeremy Bloom was a champion skier and football player, Abe Taylor was a wrestler and ran cross country, Jeff Popovich was a football player, Kyle Maynard got noticed because he was a wrestler and born with a congenital disorder. Jeremy Black wrestled, Warren Kenzie was a swimmer, Brad Kroenig, was a soccer standout. Charlie Scheerer was an athlete at SMU, and Josh Yetzer was a standout high school wrestler.

So, a would-be Abercrombie model would be smart to let casting directors know of their athletic prowess as well as lack of inhibition when unclothed. Athletes have always been accustom to being **** in the locker room. It is a short step for production planners to translate that comfort in the locker room with comfortableness in front of the camera. Joseph Sayers certainly got his notice by being a wrestler who posed **** for a Playgirl casting submission. Abercrombie definitely pays more than Playgirl!

Abercrombie modeling is to become an Adjective. The term Abercrombie Model is an instantly recognizable description of the perfect All American College Jock. The Abercrombie Male Model is the look, the feel, the image of the physical appearance for which all will strive. Even Hollister, the new spin-off brand name is the new target for would be aspiring high school male models.

So, why would an otherwise normal college guy run on a beach ***** and wrestle with other guys in front of a camera? The answer is simple. It is to be immortalized as the new American male icon - the Abercrombie Model.



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What To Know About Cagefighters
Posted by Vernon
Phoenix Delray asked:


Cagefighters have been in existence since the time of the ancient Greeks, when unarmed combat, called pankration, was first introduced into the Olympic Games in the year 648 B.C. Pankration was known as the most extreme combat sports, and statues to honor the top pankratiasts were erected in cities as late as the Early Middle Ages. This tradition of no holds barred events, while not always taking place in an actual cage, nevertheless paved the way for the methods and techniques employed by cage fighters. These no holds barred competitions took place in the late 1800s, in arenas and music hall challenge matches throughout the world, predominately in Europe.

The first recorded major encounter between a boxer and a wrestler in modern recording took place in 1887, between John L. Sullivan, the then heavy weight world boxing champion, and William Muldoon, a Greco-Roman wrestling champion. Since then, there have been other pre WWI mixed martial arts matches, but this sport did not really gain any widespread popularity until after World War I and the restructuring of professional wrestling to include to separate styles, shoot, which included actual competition, and show, which later evolved into the modern sports entertainment professional wrestling.

Cagefighters in the modern sense began with the vale tudo tournaments in Brazil, hosted by the Gracie family, as well as the mixed martial arts matches hosted in Japan in the 1970s by Antonio Inoki. The first mixed martial arts organization, Shooto, was formed in 1985. This concept of mixed martial arts was also popularized by Bruce Lee in the late 1960s and early 1970s, and Lee has come to be known as the father of mixed martial arts.

In 1993, after Royal Gracies victory in the first Ultimate fighting championship, cagefighters found a larger, more widespread platform for their sport, despite criticism from those who deemed it too violent and brutal. UFC bouts, as well as other MMA sanctioned cage fighting bouts, are held in an octagonal caged enclosure, or The Octagon, a structure with eight sided walls of metal chain link fence coated with black vinyl and heavy foam padding around the sides. Cagefighters are required to fight in approved shorts, and no shoes, shirts, gis, or any sort of foot coverings are allowed. Fighters must also use approved light gloves that reduce the risk of a broken hand while providing better grabbing and grappling ability.

While todays cagefighter may compete in a different environment than that of the early Grecian combat fighters, the skill set needed, the methods, and the techniques have remained relatively unchanged throughout the centuries of the sports evolution.



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The History of Cage Fighters
Posted by Vernon
Phoenix Delray asked:


Cagefighters have been in existence since the time of the ancient Greeks, when unarmed combat, called pankration, was first introduced into the Olympic Games in the year 648 B.C. Pankration was known as the most extreme combat sports, and statues to honor the top pankratiasts were erected in cities as late as the Early Middle Ages.

This tradition of no holds barred events, while not always taking place in an actual cage, nevertheless paved the way for the methods and techniques employed by cage fighters. These no holds bare competitions took place in the late 1800’s, in arenas and music hall challenge matches throughout the world, predominately in Europe.

The first recorded major encounter between a boxer and a wrestler in modern recording took place in 1887, between John L. Sullivan, the then heavy weight world boxing champion, and William Muldoon, a Greco Roman wrestling champion.

Since then, there have been other pre WWI mixed martial arts matches, but this sport did not really gain any widespread popularity until after World War I and the restructuring of professional wrestling to include to separate styles, shoot, which included actual competition, and show, which later evolved into the modern sports entertainment professional wrestling.

Cagefighters in the modern sense began with the vale tudo tournaments in Brazil, hosted by the Gracie family, as well as the mixed martial arts matches hosted in Japan in the 1970s by Antonio Inoki. The first mixed martial arts organization, Shooto, was formed in 1985.

This concept of mixed martial arts was also popularized by Bruce Lee in the late 1960s and early 1970s, and Lee has come to be known as the father of mixed martial arts.

In 1993, after Royal Gracies victory in the first Ultimate fighting championship, cagefighters found a larger, more widespread platform for their sport, despite criticism from those who deemed it too violent and brutal. UFC bouts, as well as other MMA sanctioned cage fighting bouts, are held in an octagonal caged enclosure, or The Octagon, a structure with eight sided walls of metal chain link fence coated with black vinyl and heavy foam padding around the sides.

Cagefighters are required to fight in approved shorts, and no shoes, shirts, gis, or any sort of foot coverings are allowed. Fighters must also use approved light gloves that reduce the risk of a broken hand while providing better grabbing and grappling ability.

While todays cagefighter may compete in a different environment than that of the early Grecian combat fighters, the skill set needed, the methods, and the techniques have remained relatively unchanged throughout the centuries of the sport’s evolution.



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Top 20 Worst Video Games of All Time
Posted by Vernon
Old-Wizard.com asked:


What makes a worst video game of all time? Poor storylines, insane difficulty, controlling issues to the point of broken screens… all these contribute towards video games that you threw out your window in disgust of wasting 3 dollars in renting them. On this list we prudently considered what games made us break the most things, and made us ask ourselves “how the **** was this game ever made?” There were some obvious immediate choices like “Shaq Fu” and “ET”, and there were also some more personal choices like “Fatal Fury” and “Elevator Action”. Old-Wizard brings you these top 20 worst games of all time in hopes that you never have to experience the inexorably abominable game play that we’ve had to experience in playing a game like “Three Stooges”, where what you thought would be 2 days of rented videogame euphoria turned out to be hours of personal disgust, wondering how it was possible you could have rented a game so bad. However, if you are one of those people who like to play bad video games because they make you feel better about yourself and ebullient about your own small accomplishments in life, then these are the games to play. As an elementary programmer, you probably have a decent chance at creating a game better than “Muscle”, and this doesn’t feel too bad.

20. Yo! Noid (NES)

Yo! Noid is about as much fun as eating left over pizza that’s been thrown away in the garbage a week earlier. When an advertising slogan gets put to a video game, you can be sure it’s total ***. This game is no exception. “Yo Noid” may be the best example of idiots in marketing who think that anything can be translated to a video game. This game is grotesquely difficult, much like the side-scrolling style of difficulty found in “Ghost’s ‘n Goblins”. What’s more annoying though is having absolutely no energy and no suit to protect you from just one enemy killing you. Even the smallest enemy within a proximate vicinity can dominate the Noid into oblivion, making you wonder why the hell the Noid took it upon himself to save New York City. His weapon is a yo-yo, not a magic yo-yo like we find in Star Tropics, but a standard yo-yo, making you wonder even more why the Noid thinks he can save New York City with no stamina and a fucking toy yo-yo. If you happen to embody video game luck beyond all understandable limits and get to the end of a level, you are put into a pizza eating contest while the city is on fire making the Noid a hero with no stamina, a bad weapon, and no dedication to the task at hand. What’s worse, if you lose the pizza eating contest, you have to start the insuperable level over again. At that point, you throw the cartridge out the window and remain validated in your consciousness of how bad an idea it always was to take a banal advertising signifier and assume it will be successful as a video game. I don’t think I ever ate at Dominos after playing this egregious excuse for a video game.

19. Skate or Die (NES)

Skate or die? I would rather die then have to play skate or die ever again in this life time. The title screen shows some paltry loser who you want to beat on for looking so clownish. The game irritates you even more. You skate around different areas with the same ramps, same couple of maneuvers, and same impossible controller issues. Then when you finish an area you are bombarded with the same loser from the title screen, this time taking up even more space with his massive poaching noggin (who in their right mind would ever have a mo-hawk?) If your going to make a game called Skate or Die, how can it be one of the most pedestrian games ever made? Is it supposed to feel cutting edge because I’m looking at some goon with an ugly green mo-hawk? At least show a little bit of blood or anger when failing at these boring courses to merit the name skate or die. The same circle of courses proved to be quickly tedious, with little extra to spark any interest in playing further than five minutes, except if you like looking at 8-bit graphics of infirm skaters that may bring images of a “cool dude” flashing the rock hand signal at you when you were doing something cool. I suspect there are some people who like this trash. These people I should never meet, God willing.

18. Where’s Waldo (NES)

Who would have ever thought this would have been a good idea? Okay, maybe if you were going to turn this NES installment into a superhero fighting game where Waldo had superpowers like something coming out of his glasses, but this installment turns out to be the same exact concept as the books, but only worse. At least in the books, you could spot Waldo, the graphics and objects for the NES “Where’s Waldo” are so poor that everything equally looks like **** making it impossible to have any chance at finding him. Why not just stick with the books though in the first place? Who in their right would buy this game? It’s hard to imagine even 5 of these games being sold. Could you imagine anyone admitting to buying this dung when you could buy the nice clear, iridescent books? “Where’s Waldo” consists of a big screen with a cursor moving around over non-descript objects. You would think the sales department would have something to say about this. But as with other games that were brought from the TV screen to platform console, all that mattered was cashing in on a good idea, no matter how bad the idea was for the video game system.

17. Total Recall (NES)

When a publisher releases a video game based on a movie, it seems they often depend on the movie hype to sell copies rather than concentrating on actually producing a quality game. Total Recall for the NES was one such game (we’ll see two more games based on movies on the list as well). It is nothing short of amazing to consider that a console as great as the NES, with its track record of wonderful movie titled games (like Star Wars), would allow for such a mediocre title to be released. To add insult to injury, the game was actually released by Acclaim! Everything about the game leaves something to be desired: the controls are unresponsive, the graphics are atrocious and the game play is just plain confusing. In addition, the story line and characters fail to even resemble those of the movie it is supposed to be portraying — which may not necessarily be a bad thing, since I didn’t much like the movie, either.

16. Fatal Fury (Sega Genesis)

Fatal Fury was fun to play for 2 seconds because of how obvious of a rip off it was of Street Fighter. It was the poor mans Street Fighter, literally and figuratively. The characters were poorly conceived, the after-fight dialogues were a monstrosity of van damnesque platitudes, and the final boss was about as scary as a 4th grade trick or treater in a wonder woman outfit. Your friend bought this game when he couldn’t afford the real street fighter which would go anywhere from $40-$50 dollars. Fatal Fury was a $20 dollar game and it showed. This however did not stop your friend from calling you up and saying “I got this game Fatal Fury that may be better than street fighter”, much to your laughter as you realize your friend made a competition out of who had the better video games (These are the people you would often find with books lying around entitled “How to start a conversation and make friends”). Fatal Fury remains one of the more poor attempts at a 2 player coin-op style fighting game. Combine goofy characters with derivative moves and conspicuous hopes of being “the next street fighter”, and you will get this impoverished piece of crap.

15. Elevator Action (Arcade)

Pac-Man is a simple game and its one of the greatest games of all time. Donkey Kong and the Original Super Mario Brothers are also simple games that rank as some of the best video gaming experiences of all time. Elevator action is also a very simple game, and is one of the worst games of all time, proving that simplicity doesn’t always equal genius. This game gets repetitive quick. Climb down stairs shooting the same fucking sleuth enemies over and over again. Once in awhile, take an elevator down and shoot the same enemies over and over again. The music is deeply irritating and completely uninspired. It’s easy to fall asleep to this music (not in a good Coastal Mario Kart level), which should not be the case for an action thriller that tries to be “edgy”. There’s really nothing more to be said about this game. You will fall asleep 2 minutes into playing Elevator Action or you will be angry it’s so fucking boring. There’s a line between sheer boredom and sheer genius when it comes to overtly simple games like those listed previously. Pac Man you can play for hours and hours on end with a levels that barely change and enemy’s that only gradually increase in speed and difficulty level. Elevator Action on the other hand you know almost immediately to be tired and uninspired.

14. Fester’s Quest (NES)

Playing this game for the first time, the first thoughts that pop to one’s head are “I can’t believe this game was ever created.” Fester’s Quest for the NES is well deserving of its spot on this list. Loosely based off the 1960’s T.V. show The Adams Family, Fester’s Quest follows Uncle Fester as he attempts to save his town from an alien invasion. What? What do aliens have to do with the Adam’s Family? The odd plot sets the tone for the game itself. Uncle Fester’s weapons include a gun that gets worse the more you power it up and whip. The story line, power ups, and game play give you the impression that this was supposed to be a different game before getting the Adams‘ Family name slapped onto it. And as with many of the games on our top 20 worst video games list, Fester’s Quest is hard. I’m talking Contra with lives hard. You get two hits, no extra lives, and no code. The various enemies are difficult to hit with the guns you’re provided with, and if you died even once, you had to start the entire game over again, making it not only hard but incredibly tedious and frustrating. There are almost no redeeming qualities to this game, other than the sound effects, which are lifted directly from Blaster Master, another Sunsoft game, and one of the greatest games ever made. Unfortunately, Sunsoft couldn’t repeat that brilliant success with this atrocious game.

13. Desert Strike: Return to the Gulf (Sega Genesis)

This game was originally released in 1992 for the Genesis system and it maintained a small following for a while. The reason behind the following is most likely due to the onslaught of sequels to this game, which include “Jungle Strike”, “Soviet Strike”, and “Nuclear Strike”. It should be noted of course that all of these titles pretty much give the game away before one is even able to enjoy any playtime. This review however, will only focus on the first in the series “Desert Strike”.

Where should I start…?

I guess it all began with Saddam Hussein and his regime believing they could invade any country in the Middle East without any type of repercussion from an oil thirsty western civilization that wants to promote democracy and Starbuck’s. Global politics aside, a year after the Gulf War, rouge forces lead by a General Kilbaba take over an Arab Emirate with the hopes of beginning WWIII. That is of course if the mighty Apache attack helicopter and its Hellfire missiles has anything to say about it! The military industrial complex of the United States has done it again. A weapon was crafted that takes off from its frigate-base off shore and roars across the dunes with its Gattling gun blaring, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), certain objectives must be met. In order to meet these goals and win, a warrior mentality is needed, along with a strong trigger finger. The Apache is outfitted with Hellfire missiles, Hydra rockets, and a loud cannon that tears **** up! Sounds fun huh?

Sorry…it gets old quick. This happens for several reasons. First, level after level occurs on virtually the same map. Maybe the enemy positions change a little along with the objectives. But the frigate is in the same place off shore. The main refueling and rearming areas are located in the same area. To the laymen, it is just repeated over and over. The game does try and counteract you from getting too bored with the map though. If you do not do the objectives in order, and approach enemy weaponry that is guarding say, a radio tower that is objective three, and you’re still on objective one, the enemies will automatically lock on you and unload their metal payload into the hull of your gunship. A second reason why it got old quick is because of the rather mediocre graphics. This is of course for Sega, so we aren’t expecting HD blood spatters, but when an enemy combatant is killed they fizzle into the dirt as if they were never there. Rather weak if you ask the staff here at Old Wiz. The final reason it gets old quick is because when you face off against the “Big Man” himself, he is rather easy to beat. The final boss is obviously inspired by Saddam Hussein. I mean come on! It took two wars and billions of dollars to find the guy in a spider hole. In Desert Strike it only takes a few well guided missiles and its over. You win. Yay…

Boo is more like it.

12. The Three Stooges (NES)

While most games are bad because the idea of the actual game being played is terrible, or because it is so difficult you can’t get by the first level, “Three Stooges” introduces a new reason why a game can be awful. Three Stooges is basically incomprehensible to play. For the most part you have no idea what you’re doing when you’re playing this game. You press start and you’re taken to an outside street with the three stooges where a Wheel of Fortune wheel comes out of thin air that ostensibly picks what you’re supposed to do in the game. Next you notice you’re in another random place where you have no idea what you’re supposed to do. You’re at a bowl of soup with a spoon in it. There are also what looks like pieces of cat excretion in the soup that you have to eat. Trying to control your spoon proves to be one of the more difficult tasks you will take on in this life. After a couple of minutes of throwing your controller at the screen you hear a sound that sounds like a box fan breaking down which I think is supposed to be one of the 3 stooges getting angry that you didn’t pass a test that you couldn’t control and knew nothing about, and had no idea how you got there, and why your eating soup with ambiguous objects inside. You next may randomly find yourself in a hospital flying down an operating room with a nurse picking up things she’s dropping. You have no idea what you’re picking up though. Once again, trying to control this fiasco proves excessively enigmatic, and once again you will be throwing your controller at the screen.

This game is so bad, it’s difficult to review any longer. This is a perfect example of what happens when you try to take something from the TV or movie screen and apply it to video gamedom. Creators who want to cash in on screen success pay no attention to the garbage they’re putting out for the video game.

11. Superman: The New Superman Adventures (N64)

Superman: The New Superman Adventures, released for the Nintendo 64, is by far the worst thing to happen to the Superman franchise since Richard Pryor. Univerally panned for its ridiculous plot, the game also offers up bad graphics and poor gameplay. The plot unfolds to reveal Lex Luthor’s entrapment the Man of Steel’s best friends - Lois Lane, Jimmy Olsen and Professor Hamilton - in some virtual world into which you must enter to save them. My first thoughts upon hearing this plot were, “Okay, sounds stupid so far, but most Superman plots are. I still can’t wait to play as Superman on the N64. This is going to be great! Besides, anything with Superman can’t be all bad.” Boy, was I wrong. The gameplay and missions themselves are just plain boring. For some reason, Lex Luthor has suspended some hoops in the air, and you must fly through them in order to complete you mission objectives. Okay, this can still be cool: I like flying. Nope. The unresponsive controls will have you assuming you have pushed the wrong button which usually results in mashing others to get some sort of response, all the while being confused by the weird perspectives. Not only that, but you barely get to use your other powers since you are occupied flying around through some boring backgrounds that look more like they belong on SNES than the N64. You do occasionally get to fight a virtual copy of one of Superman’s archenemies, though. The only reason to play this game is to see how bad it is, and only if you can find a friend who still owns a copy and hasn’t resold it or burned it.

10. Ghosts n’ Goblins

A reoccurring theme for the top 20 worst games of all time has been when games have been so difficult that you had to buy a new tv from smashing your controller against it too much. There is no game that exemplifies this upshot from sheer difficulty like Ghosts ‘n Goblins. 1/8th through the first level you’re surrounded by mound and mounds of enemies. As you’re walking as your character, you’re basically surrounded by a force field of enemies coming at you from every possible angle. Ok, maybe if you had a lot of energy or someone decent armor, you could take the level one onslaught of nefarious enemy’s. As you walk, you see you do have armor, looks like pretty strong armor, until a weak *** looking bird swoops down, barely hits you, and your armor comes flying off. Not even faux-Halloween armor is this poor. I’m pretty sure that if a bird touched a plastic armor suit that you wore for Halloween, it wouldn’t come flying off. As your worthless armor comes flying off, you’re left with an almost-naked character who is left with nothing on except underwear. Q: Who wears nothing under armor? Am I inept to mid-evil tradition or is there something completely untenable about someone wearing nothing under armor? Your basically left ***** running around in the wild with a force field of petulant enemy’s surrounding you at every second. This stultifying game play leads you to give up after 1 to 2 minutes making you feel like **** and making you retire to much more germane games with more sane difficulty levels. When programmers make these games, don’t they realize these most obvious setbacks for the player? Setbacks so large, that they stop playing the game after 5 minutes?

9. Jurassic Park (Sega Genesis)

One of the best selling books of all time subsequently made into one of the highest grossing movies of all time, right? You’d think they would attempt to design a game of similar stature, right? You obviously have never played this boring as paint drying game. One would think that when a certain storyline is created, that most subsequent recreations of the story would follow a similar pattern. Jurassic Park though just kind of meanders through the jungle and leaves the game player feeling dejected and hurt in the end. After a rather weak opening scene of the T-Rex roaring at you in low-def, the game simply starts. There is Dr. Grant standing in the jungle, armed with a dart gun and a few grenades, waiting to be brought through the jungle to a destination. And that’s about it. You need to do some jumping, a little hopping over rocks, and maybe maneuver to avoid little creatures trying to drain your life bar. You come across a dinosaur that will simply fall over for about a minute after you hit it with a dart. The grenades of course make them not get up anymore. A little more jumping and hopping along through the jungle and maybe stomp on a baby raptor while doing so. And then….TA DA! You reach the end of level one. Maybe level two will have something more exciting? But sorry, it may be a different scene, but the same general premise level after level. You go into substations, go back into the jungle, and maybe drive a motor boat through another low-def scene. This is all happening with the final goal being to get back to the Visitor Center. The second to the last scene is going through the ventilation system with raptors running around below you. Once you jump through a final hatch, you land on top of the large bones setup in the Visitor Center main hall. With a simple flick of the thumb and the toss of a grenade in between the skeleton setups, they crash onto the raptors waiting below. And the game ends…

With one simple grenade the last “boss” is defeated. In the most simplistic and moronic way, the game is over. Sorry Sega, but this blockbuster movie just doesn’t translate into your silly little black cartridges. That T-Rex is a ***** too!

8. Joust (NES)

Joust is unbearably boring. Same screen, same enemies, same poor sounds, no music. If one were looking for a legal soporific agent, Joust would be your best treatment. Who could possibly think this idea would keep the attention of the player beyond 30 seconds? When designing this game, who thought that this 1 screen sleep fest would be enough to justify its place in an entire cartridge? At least have a 2 nd game along with this garbage. At least have some weak *** side scroller with your jouster (who looks more like a flying ostrich) killing medieval enemies. Speaking of the enemies, what exactly are these things? How come all the players and enemies in “Joust” look like poorly designed birds? In Joust, you’re enveloped with one boring game, controlling something that looks like a bird, fighting against things that may or may not be more birds. Yes, the controls are simple; yes the concept is simple, but so simple that you don’t know why you should be playing this game after 30 seconds. That this ever retained a place in an arcade is beyond Old-Wizard. The sight of this NES cartridge at a used video game store induces the largest of yawns.

7. Wayne’s World (SNES)

It is quite ironic that Wayne’s World begins with Wayne and Garth reviewing their “Top Ten Worst Arcade Games List” since it is the only Super Nintendo game to make our worst ever video games list. Being fans of the SNES, a game released on that console needs to reach inordinately bad marks to be considered for inclusion on our list, but Wayne’s World did just that. Usually, video games based on movies without “Star Wars” in the title don’t turn out very well, and games based off BAD movies turn out even worse. This game is no exception. As you might expect from a game based on Wayne’s World, the story line is less than stellar: an evil purple putridosity called Zantar has kidnapped Garth, and you have to guide Wayne as he tries to rescue his hapless sidekick. Wayne is armed with a guitar that helps him defeat various enemies inhabiting Kramer’s Music Store, Stan Mikita’s Donut Shop, the Gasworks nightclub, and suburbia. In each location, the assailants include monster bagpipes, accordions, coffee cups, disco ball, and headbangers. Poor story line alone does not necessarily automatically place a game in the “bad” list. Unfortunately, boring levels, unwieldy controls and sheer monotony do. Oh, and should you choose to play it yourself, it will probably take you all of ten minutes to come to agreement with us on this one.

6. Muscle (NES)

The NES had a myriad of decent wrestling games under its belt including “Pro Wrestling” and “Wrestlemania”. It also held the worst wrestling game ever made, none other than “Muscle”. The biggest reason why Muscle is a terrible game is because of how boring it is. There are no moves, no real characters, and no dialogue. You start off the game by choosing between 9 ostensibly different players, who in reality are all exactly the same, except a slight discrepancy in the color of outfits and shape of face. The game is completely silent. You would think that if a wrestling game is going to be made, at least include some tension and excitement by adding crowd noise and an announcer, albeit an 8 bit incoherent announcer. You get none of this with “Muscle”. You get no music, no crowd noise, 2 or 3 boring moves with no choice of different characters unless your duped into thinking changing masks makes a wrestler completely different. It took about 3 minutes of playing this game to realize that you wasted 3 dollars on renting this soporific excuse for a wrestling game. Bring on “Pro Wrestling” where I can bash “Amazon” on the head with a steel chair and can use a character with a giant star in the middle of his head (Hint: When making games, use your fucking imagination!).

5. Paperboy (NES)

When you first see this game, you see the cover with a munificent, happy-go-lucky paperboy delivering papers. You think to yourself, well, a game about being a paper boy can’t be that much fun…but maybe it’s some sort of super-hero paperboy and that’s the reason why he’s so happy on the front cover! The game is opposite of the cover. After you play this game for 10 minutes, you realize the front cover should be a paperboy irritable beyond all bounds and maybe even sticking his middle finger up at the street dancers who have nowhere to dance except right in the middle of the fucking street you have to deliver on.

It’s 8 o’ clock on a Monday morning and what does the entire neighborhood you deliver to do? They get up 2 hours early to conspire against you and make it impossible to get through half the street before you’re either run over, beat with a spatula, or have a myriad of dogs chasing you. If this game is going to be as difficult as it is, at least have an option of changing routes. At least be able to tell off your boss for giving you such a shitty route where you cant get half way down the street without your life being threatened with people who have nothing better to do than to try to dominate the paper boy. If they really don’t want their paper, then **** them. Even if you’re able to evade the infinite obstacles towards delivering to 1 house, finding the accuracy to throw a paper into a mailbox is just as tendentious. Most of the time you lose points because your papers gravitate towards breaking the glass of the houses with people who spend their waking lives trying to destroy the paperboy.

This game is tedious, grossly difficult, and absolutely no fun. To rent a game and not be able to get half way through the first level no matter what you do is lugubrious to say the least. This may be the worst game ever released for a platform system.

4. Big Rigs: Over the Road Racing

So yeah, we are talking about the worst games ever conceived by human beings right? There are probably some pretty horrible games trapped under the methane ice of Titan, the largest moon of Saturn, but let’s not get off the subject of just how shitty this game really is. Now normally, we here at Old Wiz don’t take the opinions of others too seriously. You know the saying, “They are like assholes, and everybody has them”. Well the word over many news wires is that we are not the only ones who think this is worthy of the moniker of “one of the worst games of all time”. One thing for sure is that the production team is for Big Rigs should have been beaten into submission for violating the cardinal rule of gaming; creating a game that doesn’t just waste time but makes you want to punch someone after playing it. Let’s go over some of the finer points that Big Rigs offers to its lowly participants…

First, the idea of this game even being a race is sketchy at best. When the contest first begins your opponents don’t really put too much effort into making this a worth while venture. That’s because the creators forgot to give them any type of functions and they drive straight…for the entire race…

Rather beat…

Let’s get even more stupid now shall we…

There is nothing to have to avoid during the race. There is nothing on the side of the road that might interfere with your driving ability. Don’t get me wrong, there are buildings, and bridges, and various other obstacles, but unlike in psuedo-reality racing games in Big Rigs you can drive right through them without even slowing down. These rigs must have such a powerful hemi under that hood that they can just drive vertically without losing speed, let alone crashing! These things can jump through the screen for crying out loud!

Let’s continue shall we…

The gears don’t really work…at all. But it doesn’t matter since you basically can’t lose. If you do, contact Old Wizard immediately and we’ll fly our chopper over to pick you up and bring you in for testing. No matter what happens in each “race” the words “You’re a Winner stick up on the screen to signify truck racing glory. The list goes on forever and ever, and maybe even some more. Frankly, this game ***** so bad that we don’t even care about writing down everything that is wrong with it. The “winners” that made this game should just be banished to eternity in a truck stop bathroom. End of story on this one.

3. Top Gun (NES)

Top Gun for the NES is probably the most boring, hackneyed game to ever be released for the great 8-bit system. It’s a flight simulator with no extra features, no stirring sounds, and no control to do anything but move forward and sometimes shoot planes that look more like computer speakers. All is well though you think because a game this easy and boring will surely be conquered in no time, but then after 50 attempts of trying to land your plane in an aircraft carrier, you realize that this game is not only odiously trite, but is impossible to end because it’s basically impossible to land your plane. When landing your plane on an aircraft carrier, you are given terse directions from your “command screen” which you follow. If you follow the directions 100% perfectly, you will have about a 5% chance of landing the plane. I have personally seen the plane landed once. I remember that eventful day. I was at a friend’s house and four of us were watching my friends’ father trying to overcome this insuperable task. The first time we saw it land, we had a party. I remember looking over at one of my friends who may have been crying out of joy, that the annoyingly impossible task could be circumvented. The excitement lasted until the end of the next level where we all knew it couldn’t happen again, and it didn’t.

How is it possible for programmers to make such a monumental mistake in making a task to finish a level so impossible? You make the game for months on end, you have testers testing it out for months on end. Who let this one slip by? This banal attempt at a flight simulator combined with poor programming make this one of the worst games of all time.

2. Shaq Fu (Sega Genesis)

Shaq Fu for the Sega Genesis is probably the worst conceived game ever to come out for any platform system. The story line is so abominable that you almost wish for a completely incoherent one was substituted as to give the idea of the storyline being more enigmatic. You are Shaq, somehow in Tokyo, where you are discovered by some zen karate master who says that you have come from some distant planet to save the world (I wonder if Shaq himself ever played this, or maybe even wrote this story line?). After you endure the blatantly uninspired storyline, you have to endure the worst 2 player fighting game of all time. The controlling in this game is incomprehensible. The best thing you can do is just hammer the buttons of your controller with your hands and watch the screen, hoping your capricious hammering of the controller will cause a victory against the most banal of opponents. Looking at the screen doesn’t help the cause either because how dumb it looks to see hackneyed monsters fighting a big dude in basketball shorts. Once you lose because the controlling is so irritating, you have to endure more uninspired dialogue from enemies with 80 times more skill than you have as Shaq. Your opponents can basically throw the elements at you, they can throw fucking planets at you, while you’re left to a high kick and a low kick depending on which buttons your randomly smashing. With a name like “Shaq Fu”, you had to know this game was going to be bad, but you were not in store for how bad it was until you actually played it for yourself.

1. E.T. (Atari 2600)

As a child in the 80’s, E.T. was a HUGE part of my life. It was the first, second, and third movie I saw in a theater. It made Reese’s Pieces my favourite candy. It forced me to ride my Star Wars Huffy off of small ledges in hopes of flying my chubby silhouette in front of the moon. Maybe the greatest of all, it took away all fear of aliens I may have had. You could imagine my excitement when my father came home with this game, his face lit up like he was my age, and led me by the hand to the beloved Atari 2600.

The point of this game is to find pieces of your ship in order to get home. The pieces are located in what can only be described as pits that ET falls into periodically. I have never made it out of the first pit. It’s been rumoured that there are 5 levels of almost identical game play. I’ve heard there are also enemies, and that eating Elliott gives you power ups…I have seen none of these things. I start the game, fall in a hole, and never get out.

This game single-handedly destroyed Atari and its legacy. They had produced so many cartridges of this game that were never sold they actually had to buy land in New Mexico and create an E.T. landfill in the desert, ouch. They tried to follow on the coat tails of Tron and capitalize on the E.T. brand, but all they ended up doing was starting a long tradition of crappy games based on movies. Thanks E.T., you crushed my childhood and gave me a reason to go outside to play in traffic.



Posted by Nikhil Gupta

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Where in Igboland is the Isu Home of Umejei, the Founder of Ibusa?
Posted by Vernon
Emeka Esogbue asked:


The well known oral account of the origin of Ibusa is cogent and logical judging from the coherence of the originating story. It is also reasonable and sensible to agree that the traditional wrestling bout Umejei Nwa Eze Isu (Prince Umejei of Isu) experienced in which he killed his opponent is not fictitious or strange within the period under discussion. However, the missing link is the name and location of that particular Isu community in southeastern region of Nigeria where this took place. I shall visit this area in this work because it is great concern to me and it is what this work sets out to unravel.

A critical analysis and understanding of the origin account is quite necessary to enable us seek to ascertain where the original home of the Ibusa people in Igboland lies.  

 

He threw his opponent down in “Mgba” (traditional wrestling) at Isu in Igboland, a situation that amounted to the death of his opponent even though it was not intentional. It makes sense to conclude that traditional wrestling is a commonly featured in Igboland as in other parts of Africa till date and its values, and social ego which it socially bestows on such societies is well documented in Chinua Achebe’s Things Fall Apart in which Okonkwo threw down Amalinze the Cat and emerged a force to reckon with in the social as well as political history of Umuofia.

 

According to the oral tradition which gave birth to the history of Ibusa, we are further told that killing one’s opponent in a traditional wrestling bout was “Alu” (Abomination) attracting a capital punishment, this is also quite sensible since traditional wrestling was not a battle but only meant to test the manhood of contending parties. Umejei fell short of this but his father who was the Eze (king) of that community duly utilized his royal influence in commuting it, forcing Umejei to undergo an exile rather than get killed as the law of Isu land required.

 

Interestingly, Umejei’s father would prepare a wonderful pot of charms for mejei to enable him safely find a peaceful passage and place of settlement. Certain oof his relations may have also agreed to accompany him to begin the journey to the unknown world, they could have been either coaxed or coerced too. Did Umejei himself willingly agree to take the trip to the unknown world or was he coerced by the Eze? Was this arrangement concealed by Umejei’s father from his subjects who might reject such an arrangement and compel Umejei to face the law of the land? Was it an open secret?

 

On the issue of the name of the community Umejei hailed from, it will continue to generate controversy among the entire Isu people of Igboland in Nigeria as almost every Isu community continually lay claims to the original home of Prince Umejei Nwa Eze Isu.

 

Although certain Ibusa indigenes continue in their claims to maintain that Umejei hailed from an unknown community In Awka, present day Anambra State, Nigeria, my researches in Awka have not positively revealed any oral evidence or document to support this argument. People who are of this opinion such as Diokpa Willy Okobi, the head of Umuafene clan in Umuekea, Ibusa and a former principal of a secondary school hold that Umejei must have migrated from a nearby Igbo region somewhere in Anambra or Enugu States but probably Anambra State and not innermost part of Igboland. So far records and oral tradition of Awka are saying nothing about the movement of Umejei one of the founders of Ibusa from that very community.

 

Another prominent Igbo Historian, C. N. Ugochukwu from Nnewi, Anambra State has also claimed in one of Books that Ibusa-Isu is part of the Isu people as it is a fact that Umejei hailed from this very region of Igboland. To buttress his argument, he said that there was a time in the history of both communities that Ibusa-Isu warriors were frequently invited by Isu-Nnewi to support in the prosecution of wars against Isu-Nnewi. Again, he holds that in recent time, as early as in the 20th century, there existed a market in Nnewi called “Igbuzo Market” which remained so until it was renamed.

 

He further maintained that it was this bloodline relationship which existed between the two communities that warranted the Ibusa to extend an invitation to, and causing Nnewi community to send a delegation to witness the coronation of the first and current Obuzor of Ibusa, Obi (Prof) Louis Chelunor Nwaoboshi and the presence of the delegation was ancestrally given recognition.

 

The present Obuzor of Ibusa as a learned personality will do well to encourage further historical researches as well as fact-finding missions in several of these Isu communities to help ascertain the Isu home of Ibusa in southeastern Nigeria. Only this will truly enable us know where we belong.     

The origin of Ibusa account can be given credibilty since the story oral tradition identifies the people not as those who originated from Egypt, Israel or Ethiopia but simply from a known and definite region of Igboland in Nigeria.   

 

 



Posted by Nikhil Gupta

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How to Get the Sexual Tension Going
Posted by Vernon
Jenna S. asked:


o going from a platonic date to a date with full body contact is sexual tension. With the addition of sexual tension on a date, it increases the dramatics of the date instead of boredom. That means like an earthquake, that tension needs to be released in the way of kissing, fondling, and of course wild ***.

One way to get the sexual tension going is by using sexual innuendos. For example, when talking about yourself, you say something like, “I’m best known for a rather large body part…of course I’m talking about my heart.”

Another way to up the sexual tension is by subtly touching your date. An example is to brush your hand along her arm when making a point about something. Or playfully slapping your hand on her hand if she takes a jab at you or says something silly. These are the types of things that could be electrifying for your date – if she’s already starting to feel it for you.

There’s also something to be said for good old fashion “competition.” Challenging each other to a game of darts, bowling, and pool and egging each other on in the process fuels the ole “battle of the sexes.” It’s bound to increase the tension because when you start to become “playful rivals,” things get interesting.

Even if you’re just sitting around a coffee table or at bar, being arrogant and competitive can make things interesting. A line I’ve used often is, “So, who would win in wrestling match?” Following this up with, “I might let you win, but only cause you’re a girl and too weak to pin me.” It’ll often get your date riled up and ready to rumble…if done correctly. If your date doesn’t “get it” and starts to get defensive, just move on to another topic. But if you do it right, you could find yourself wrestling in the sheets with her!



Posted by Nikhil Gupta

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Olympic Competitions and the Metric System of Measurement
Posted by Vernon
Dr.Badruddin Khan asked:


The metric system of measurement is an internationally agreed-upon set of units for expressing the amounts of various quantities such as length, mass, time, and temperature. As of now, every nation in the world has adopted the metric system, with only four exceptions: the United States, Brunei, Burma, and Yemen (which use the English units of measurement). Because of its convenience and consistency, scientists have used the metric system of units for more than 200 years. Originally, the metric system was based on only three fundamental units: the meter for length, the kilogram for mass, and the second for time. Today, there are more than 50 officially recognized units for various scientific quantities.

The Metric system was developed in France during the Napoleonic reign of France in the 1790’s. The metric system has several advantages over the English system due to which the scientific community has adopted the metric system almost from its inception. In fact, the metric system missed being nationalized in U.S. by one vote in the Continental Congress in the late 1700’s or early 1800’s. As it is used by most nations of the world, it has commercial and trade advantage. If American manufacturers having both domestic and international customers are to compete, they have to absorb the added cost of dealing with two systems of measurement.

A marathon is an endurance foot race which covers 26 miles, 385 yards (42.2 kilometers). It is named after the Greek Battle of Marathon, which occurred in 490 BCE. In addition to being an Olympic event for both men and women, marathons are run all over the world on a variety of terrain types by athletes at various skill levels. To perform well in a marathon, an athlete undergoes a vigorous period of training to develop stamina and learn his or her physical limitations.

It is said that after the Greeks were victorious over the Persians at the Battle of Marathon, they sent a runner to Athens with the news. The runner, Pheidippides, ran the entire distance to Athens without stopping, announced the victory, and then dropped dead, due to the physical stress on his body caused by the long run. Numerous authors included the story in poems and songs, including Robert Browning in 1876. Browning’s poem inspired Michel Breal, who organized the revival of the Olympic Games in 1896 and included a marathon.

History, however, seems to suggest that Pheidippides was actually sent from Athens to Sparta to request assistance at Marathon. This is how Herodotus, who wrote extensively about the Greco-Persian wars, told the story. A runner was certainly sent from Marathon to Athens to relay the news, but it may not have been Pheidippides, and the journey was probably not completed without a single stop.

In a modern marathon, organizers set out a race course which meets the distance requirement, which was set in the 1908 Olympic Games at London. The course is left open for a set period of time, usually around four hours, and runners who fail to complete the course are picked up and brought to the finish line. In marathons with a larger group of less experienced runners, the course may be left open longer, to allow them to finish. Long distance running is very demanding on the body. Runners have an extensive training program which mixes endurance running with resting, so that the body is not damaged. They also monitor their physical health during the race, in an effort to maintain the proper electrolyte balance so that they do not suffer from an imbalance of salts in the body. 

The Olympics began in 776 B.C. with a single event, a 200-yard dash called a stadion. In time, 2- stadia and 24-stadia events were added, and wrestling appeared in 708 B.C. Eventually, interest in the games declined, and they were discontinued in 394 A.D. In 1896, the modern Olympics were initiated and held in Greece. The games attracted about 500 athletes from 13 nations. Since then, the games have been held at various cities around the world every four years. The games have steadily increased in the number of participants, as well as the number of events. In 1896, 311 men competed from 13 nations, and the United States won gold medals in 9 of the 12 events. In 1996, over 10,000 men and women athletes competed from 197 nations. The summer games feature archery, basketball, boxing, canoeing, cycling, fencing, field hockey, gymnastics, handball, horseback riding, judo, rowing, shooting, soccer, swimming, tennis, track and field, volleyball, water polo, weight lifting, wrestling, and yachting.

In the past, U.S. track and field competitions were conducted using the English system of measurement. That is, American runners competed at distances of 100 yards, 440 yards, and one mile. In Olympic competitions, events are conducted using the metric system owing to its international acceptance. Olympic runners compete at comparable distances such as 100, 400, and 1500 meters. The marathon, however, is an exception. It corresponds to the distance run by the Greek messenger who carried news of the Athenian victory on the Plains of Marathon in 490 B.C. That legendary distance was 26 miles, 385 yards.

In 1924, the Olympic winter games were introduced at Chamonix, France. Subsequently, the winter games have been held three times in the United States, twice at Lake Placid and once at Squaw Valley. The winter games feature skating, skiing, bobsledding, luge, tobogganing, and ice hockey. In Nordic cross-country skiing, the races are 10, 20, 30, and 50 kilometers; in ski jumping, the ramps are 70 and 90 meters. Thus, Olympic competitions - winter and summer - employ the metric system of measurement. The 400-meter Olympic race is nearly identical to 440 yards, and the world records for the two races are within tenths of a second.



Posted by Nikhil Gupta

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